first commit
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@@ -0,0 +1,61 @@
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local open = false
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local function setOpen(state)
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open = state
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SetNuiFocus(state, state)
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SendNUIMessage({ action = state and 'open' or 'close' })
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if state then
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DevXTriggerCallback('admin:bootstrap', {}, function(result)
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if not result.ok then
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open = false
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SetNuiFocus(false, false)
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SendNUIMessage({ action = 'close' })
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exports.devx_core:Notify(result.error or 'Kein Adminzugriff.')
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return
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end
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SendNUIMessage({ action = 'state', players = result.players, weapons = result.weapons })
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end)
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end
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end
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RegisterCommand('admin', function()
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setOpen(not open)
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end, false)
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RegisterNUICallback('close', function(_, cb)
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setOpen(false)
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cb({ ok = true })
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end)
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RegisterNUICallback('action', function(data, cb)
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DevXTriggerCallback('admin:action', data, function(result)
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if result.players then SendNUIMessage({ action = 'players', players = result.players }) end
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cb(result)
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end)
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end)
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RegisterNetEvent('devx_admin:client:giveWeapon', function(weapon, ammo)
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GiveWeaponToPed(PlayerPedId(), GetHashKey(weapon), tonumber(ammo) or 250, false, true)
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exports.devx_core:Notify(('Adminwaffe erhalten: %s'):format(weapon))
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end)
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RegisterNetEvent('devx_admin:client:heal', function()
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local ped = PlayerPedId()
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SetEntityHealth(ped, GetEntityMaxHealth(ped))
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SetPedArmour(ped, 100)
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ClearPedBloodDamage(ped)
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end)
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RegisterNetEvent('devx_admin:client:freeze', function(state)
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FreezeEntityPosition(PlayerPedId(), state == true)
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exports.devx_core:Notify(state and 'Du wurdest eingefroren.' or 'Du wurdest freigegeben.')
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end)
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RegisterNetEvent('devx_admin:client:teleport', function(coords)
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local ped = PlayerPedId()
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SetEntityCoordsNoOffset(ped, coords.x, coords.y, coords.z, false, false, false)
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end)
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AddEventHandler('onResourceStop', function(resourceName)
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if resourceName == GetCurrentResourceName() then SetNuiFocus(false, false) end
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end)
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